BlazBlue Games are Getting Rollback Netcode: Cross Tag Battle and BlazBlue Centralfiction

BlazBlue Games are Getting Rollback Netcode: Cross Tag Battle and BlazBlue Centralfiction
BlazBlue Games are Getting Rollback Netcode: Cross Tag Battle and BlazBlue Centralfiction

CEO 2021 recently concluded up its massive return, which fans have been waiting for almost a year, and they have even more surprises in store for fans everywhere. Following the grand finals of Guilty Gear Strive, Arc System Works stepped to the stage to reveal that a rollback netcode update for both BlazBlue: Cross Tag Battle and BlazBlue: Centralfiction is on the way.

With a projected release date of February 2022, Centralfiction appears to be the first title to receive a netplay upgrade, however, it only covers the Steam version of the game.

BlazBlue fans, on the other hand, will be able to get their hands on the beta build of the CF update starting tomorrow, December 6, at 3 p.m. PDT, when ArcSys opens test servers for the game on PC. Cross Tag Battle will have to wait a little longer since ArcSys presently just has a general 2022 update window stated for the crossover combatant.

Unlike Centralfiction, though, BBTAG will have rollback support on both the PlayStation 4 and Steam versions of the game. The Nintendo Switch, on the other hand, is not expected to receive the update.

To coincide with the release of Centralfiction's beta, ArcSys is running a BlazBlue series sale on Steam for a week, offering a 50% discount on the game as well as a 75% discount on BBTAG's Basic Edition and a 50% discount on the Special Edition.

Following the positive response from fans for Guilty Gear XX Accent Core Plus R's update and Guilty Gear Strive, the developers said earlier this year that they were considering adding rollback netcode to their older titles, and these are the first to receive that treatment since — hopefully, a sign that more could be on the way in the future.

Bandai Namco and Cygames are the publishers for some of their other created games, such as Dragon Ball FighterZ and Granblue Fantasy: Versus, and would be the ones to approve such an alteration.

As a result, it's a powerful tool for decreasing lag when compared to a typical input delay netcode, which can be disastrous if your opponent has a weak connection or even lives far away. More games are adopting this netcode format, some from the start and some afterward, as the BlazBlue series has done today.

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