Final Fantasy XIV: How to beat The Hippokampos
You'll discover a technique to seal the beasts roaming rampant in Pandaemonium after beating Erichthonios and recruiting him to your cause. The Hippokampos, the second boss, is an excellent target for putting that strategy to the test. In Asphodelos: The Second Circle, here's how to beat The Hippokampos.
Murky Depths, a severely destructive AoE that must be healed through, will be used by the Hippokampos to start the fight. Healers, this attack will be used frequently throughout the fight, so have an AoE heal on hand. Doubled Impact, a tankbuster that attacks both of your tanks, will immediately follow.
The next attack is Spoken Cataract, which is one of the most dangerous. The head and body of the Hippokampos will split and point in two different cardinal directions. You want to walk to the corner that isn't in either path — and hug that corner since the head beams will encompass half of the space. If the head is facing north and the body is facing west, for example, you should head southeast to avoid harm.
It will cast Murky Depths again after two casts of Spoken Cataract before casting Sewage Deluge. This is another big AoE assault, but this time the arena is altered. Because the remainder of the region has been flooded by wastewater, the only safe zones for mobility are the grates on the ground.
It will begin casting Tainted Flood in this new arena, which will force you to space your character away from other characters while remaining on the limited area walkways. Then there'll be Mark of Easy Prey. Simply stand next to someone who is wearing a red arrow over their head. It doesn't matter if there are a lot of party members or only one, as long as you're standing next to someone.
It will then unleash a Shockwave in one of the corners. You must position yourself so that the blast propels you along the walkways, or you will perish. The water will then recede, and the arena will revert to its previous state. The Hippokampos will cast Dissociation right away, throwing its head to one side of the arena, denying you any time to rest. To prevent injury, keep an eye on the edges to detect the head and go to the opposite side.
Coherence comes next. Two players will be targeted: one tank and one random non-tank. The tank will have to sprint away from the rest of the group with their marker (a pulsating triangle), while the non-tank target will have to stack with everyone else. If you don't move these two markers away from each other, you'll die.
You've watched every attack from The Hippokampos from this vantage point. It will switch between wet and dry phases while combining Sewage Deluge and Spoken Cataract. You should have a little issue finishing this creature if you keep an eye on the boss and position yourself appropriately.
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