League of Legends patch 11.24 early notes

League of Legends patch 11.24 early notes
League of Legends patch 11.24 early notes

The final significant balancing update of Season 11 is finally here with League of Legends patch 11.24. Riot is resolving various Season 12 preseason issues this time around, as well as introducing a slew of fan-voted Debonair skins to round off the season.

The ranked grinds are finished, preseason is well underway, and the calendar year's end is approaching soon. However, there remains one more hurrah for League of Legends in 2021: the 11.24 release. Expect buffed and nerfed outliers on both sides, as well as revisions to all the new preseason modifications. This update will also include the new-look Debonair skins. The blue essence emporium, on top of everything else, will be open. Here's everything you need to know about the upcoming League of Legends patch 11.24.

When will League of Legends patch 11.24 be available?

Season 11's final update will arrive a week later than usual, thanks to a three-week schedule that allows Riot's preseason improvements to breathing. That means the update should arrive on December 8, and it will begin rolling out on the Oceanic servers at 10 a.m. AEDT, followed by a worldwide deployment throughout the remainder of the day.

Here are all of the main LoL patch release dates:
  • 3am PT (NA)
  • 5am GMT (EUW)
  • 3am CET (EUNE)
  • 8am KR (Korea)
Once patching begins, players can expect a few hours of downtime. All-League of Legends servers will have matchmaking and competitive queues suspended three hours before the final Season 11 patch is released.

League of Legends patch 11.24 notes

Champions

Caitlyn

  • Caitlyn’s next auto-attack gets a partial timer reset whenever she targets an enemy marked by traps or nets.

Camille

  • E cooldown 16-10 ⇒ 16-12.
  • W sweetspot damage 6-8 (+3.3 per 100 bonus AD) % max health ⇒ 5-7 (+2.5 per 100 bonus AD) % max health.

Ivern

  • Krug Freedom experience 37 ⇒ 95, Freedom gold 39 ⇒ 85.

Kled

  • Skaarl’s base health counts as base health, Skaarl base health 400-1420 ⇒ 400-1550.
  • E cooldown 14-10 ⇒ 13-9, ratio 60% ⇒ 65%.

Samira

  • R mana cost 100-0 ⇒ 0 at all ranks.

Items

Archangel’s Staff

  • Combine cost 950 (3000g total) ⇒ 550 (2600g total).

Axiom Arc

  • Ultimate refund 25% ⇒ 20%.

Crown of the Shattered Queen

  • Ability power 70 ⇒ 60.

Cosmic Drive

  • Ability power 75 ⇒ 65.
  • Health 250 ⇒ 200.
  • Spelldance move speed 20-10% ⇒ 15-5%.

Evenshroud

  • Damage increase 12% ⇒ 9%.
  • Duration 5s ⇒ 4s.

Frostfire Gauntlets

  • Damage 20-100 (+0.5% max health) ⇒ 12-85 (no health ratio).

Glacial Augments

  • Slow amount 35% ⇒ 30%.
  • Attack damage ratio 2% per 100 bonus AD ⇒ 4% per 100 AD.
  • Ability power ratio 2% per 100 AP ⇒ 3% per 100 AP.
  • H&S ratio 5% per 100 H&S ⇒ 7% per 100 H&S.

Runes

Conqueror

  • Duration 4s ⇒ 5s.
  • Adaptive per stack 2-4 ⇒ 2-4.5

Lethal Tempo

  • Melee attack speed per stack 15% ⇒ 13%.
  • Ranged attack speed per stack 5% ⇒ 7%.
  • Ranged bonus attack range 100 ⇒ 75.

Predator

  • Maximum move speed 60% ⇒ 45%.
  • Ramp-up time 1s ⇒ 1.5s.

Systems

Hextech Dragon

  • Buff: Bonus attack speed 5% ⇒ 6%, bonus haste 5 ⇒ 6.

Chemtech Dragon

  • Buff: Damage amp up to 5% ⇒ up to 6%.
  • Soul: Bleed out time 5s ⇒ 4s, damage output reduction 33% ⇒ 40%.

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