Tiny Tina’s Wonderlands: How to complete the Diplomatic Relations side quest

Tiny Tina’s Wonderlands: How to complete the Diplomatic Relations side quest
Tiny Tina’s Wonderlands: How to complete the Diplomatic Relations side quest

In between main objectives, you can explore Tiny Tina's Wonderlands and acquire some well-deserved experience by completing one of the many side quests. Each location has a variety of side missions, such as the Diplomatic Relations side quest in the Drowned Abyss. This tutorial will show you how to complete Tiny Tina's Wonderlands' Diplomatic Relations side quest. This side quest can be found on the side of an anchor in the Drowned Abyss' core section. Claptrap appears in this side quest once more. Claptrap is looking for your help in finding a peaceful solution to this dilemma.

After accepting this quest, you must travel to Quimble to begin the remainder of the mission. Quimble can be found a good distance from where you begin the mission. When you chat with Quimble, they say that they are the team's final archaeologist who has survived the hordes of Coiled that have attacked them. You'll need to keep an eye on him, especially when multiple Coiled spawn into the area. You can speak with Quimble again after resisting the attack.

Claptrap will emerge after conversing with Quimble and offer his diplomatic skills to speak with the Coiled. To begin the negotiations, you'll need to accompany Claptrap around to the Coiled camp. When you arrive, destroy the barrels in the green acid to set the perfect mood for the spell. You'll have to put our Claptrap's new spell to the test on some Coiled in the area. Unfortunately, the voice isn't working, so you'll have to combat them on your own.

Claptrap's spell wears off after the battle, so you'll have to try it again. This time, I'm sitting next to some tranquil flowers. Go over to Claptrap and try to re-create the spell by frolicking and jumping around the flowers. You'll need to go to Claptrap's next location to try the spell again now that you've rebuilt it. It doesn't work, just like the prior try, and you'll have to fight these Coiled. After the combat, the spell dissolves once more.

Claptrap now wants to attempt casting the spell using a pirate-like voice. You'll have to return to Claptrap to try the spell once more, and you'll have to hit Claptrap first before striking the treasure chest behind Claptrap. Unfortunately, the ship was a tea ship, which transformed Claptrap's demeanor into that of a tea dealer. Follow Claptrap to the next site, but the Coiled is forced to retreat due to Claptrap's voice.

Claptrap finally gives up on the spell and leads you to the Coiled, where they must use their new voice to negotiate, which appears to succeed. Claptrap and the Coiled leader start negotiating when they meet. However, things go wrong, and you'll have to fight all of the Coiled, as well as their boss.

To continue the mission, you must locate Claptrap in the next region after defeating all of the Coiled. Then you'll have to go back to Quimble and tell them what happened to the Coiled. You'll finish the task once you've submitted your findings.

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