Oryx, the Taken King, appears in the King's Fall Raid's decisive combat. To bring a stop to his rule, you will be making your way to this decisive clash. To get here, you and your fire team will have your work cut out for you. There are particular things you should be aware of if you're attempting the harder Hands Off challenge. This manual explains how to finish the King's Fall Raid's Oryx Challenge.
How to complete the Hands Off Challenge
In this conflict, which is similar to the one with the Daughters of Oryx, plates are used, and the player enters another plane of reality. The numerous minions in this arena must first be defeated before Oryx can strike one of the four plates. He'll do that, and it'll start to light green. A player from your fireteam will then be launched into a different dimension shortly after you have a player standing on it once more.
To see a symbol on another plate, the player that enters this dimension must be near to the plate that Oryx struck. Another player will need to stand on this plate in order to build a series of platforms that will allow the player in the other plane to reach an orb. Ogres and later Knights will simultaneously appear around plates, and players must remove them. Players cannot defeat the same Ogres or Knights twice in combat for the Oryx Hands-Off Challenge.
As in the Daughters of Oryx encounter, when players were already turning plates throughout the arena, players will therefore need to rotate plates. To ensure that everyone is prepared to move to another plate and destroy the light-eating ogres and knights that spawn nearby, everyone's damage output should be comparable to one another.

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