New World Update 1.0.3 Live With Patch Notes

New World Update 1.0.3 Live With Patch Notes
New World Update 1.0.3 Live With Patch Notes

New World version 1.0.3 has been released by Amazon Game Studios, and it includes a variety of bug fixes and changes. The most significant update is that players will now be able to transfer their progress between servers (which readers can learn more about right here). The game's developer is also rewarding players for their patience during the game's launch with a couple of new in-game goods. The title "The Stoic" has been added as an option that can be equipped by all current players. In addition, the game's store now features a free "Waiting" emote. The following are the full patch notes from the game's official website:

GENERAL

- The server transfer framework's last elements have been implemented.

- The World selection UI has been improved.

- When a player is kicked for going AFK or violating the EAC, the message is now more clear.

- When stacking discounts are present, such as territorial standing and faction discounts on property taxes, clearer information has been included.

- Back-end adjustments were made to assist our team in investigating concerns about client performance in War.

- On Boatswain Ambrose and other elite enemies around the world, the respawn timer has been adjusted.

- Players must now be in the arena to damage Thorpe in The Depths.

- When players try to buy their own products in the Trading Post, they now get an error warning.

- Reverted an update 1.0.2 chest/loot change that was causing too many refining reagents to roll out of chests.

- On the Amazon Games splash screen, I changed the volume.

- Armor can only have one skill perk per piece.

- Visual artefacts and graphics settings now have better overall performance.

- When objects are traded, dyes are now removed with a warning notice.

- When an invasion is approaching but not yet scheduled, the "Time to Declare War" timer now visually pauses to make it obvious. After invasions, territory remains in a state of conflict, and war can be proclaimed.

BUG FIXES

General Bug Fixes

- Issues with the T4 and T5 azoth staffs have been resolved— now is the time to close those high-level portals!

- An issue that caused the abandoning event notification to persist has been resolved.

- A housing UI issue has been resolved. The user interface now appropriately displays that property taxes are based on the full purchase price of the home and are not affected by the first-time home buyer rebate.

- Early game spawning issues have been resolved. After the Settlement is discovered, it takes the place of the watchtower respawn point. After choosing to respawn at a Settlement, players no longer respawn at a Watchtower.

- Various localization issues have been resolved throughout the game.

- When finishing the assignment, not all items for Town Projects were spent, which was fixed.

- Login problems that stopped players from accessing their characters have been fixed.

- Arena keys were not dropping as expected due to a bug.

- Fixed an issue where the Runic Bear armour was not coloured properly during Wars.

- A problem with pet placement has been resolved. Pets installed in an otherwise vacant house now stay in the house instead of being returned to the player's inventory when the player logs out.

- The correct time zone is now displayed in-game on AP Southeast servers.

- The accomplishment tab now properly refreshes when a new achievement is obtained, and the player titles and achievements now appear as expected.

- A bug was fixed that caused Company invites to continue after they were declined or accepted.

- Fixed an issue that caused Rajah spawns to stack indefinitely - please only spawn one huge cat at a time!

Speculative Fixes

The fixes and mitigations described below are only suggestions. Our goal is to get these changes out there and see if any issues arise so that we can keep working on them and solve them in a future version if required.

- Worked to resolve an issue in which Wars and Invasions began earlier than expected.

- Worked to resolve an issue in which not all settlement stations upgraded as expected after town projects were completed.

- When entering or quitting an instance, players should no longer become trapped. When a player reconnects and their character is dead, the respawn screen appears, with various respawn options. Players that are stuck should contact customer service to get their character unlocked.

Since its release last month, Amazon's New World has been a huge hit. The MMO has gotten a lot of attention from streamers, which has further added to its appeal. It's unclear whether the game will be able to maintain player interest in the long run, but upgrades and quality-of-life enhancements like these can only help. New World is now available on PC only. You can read more about the game in our prior coverage.

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